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Softimage ®|XSI Character Animation f/x and Design
by Chris Maraffi
Paperback - 280 pages Book+CD edition (December 18, 2000)
The Coriolis Group; ISBN: 157610642X
Readers will discover the important
pre-production steps in creating a 3D character through developing
inspirational illustrations, character bio, and creating a design
sheet. This book will take the reader through the storyboard process
from thumbnail and inspirational sketches for a 3D storyboard and
3D animatic. Advanced features and techniques are covered including
examining shape animation, muscle control, squash/stretch effects,
and modeling techniques needed for realistic and cartoon characters.
Tips for creating a good demo reel is also provided in this book.
XSI Illuminated: Foundation 2
by Anthony Rossano, Shinsaku Arima
Paperback - 230 pages (December 20, 2000)
Mesmer Press; ISBN: 0970753004
A complete guide to getting started with Softimage|XSI
version 1.5. A comprehensive and understandable examination of Avid|Softimage's
elegant new computer animation system, XSI Illuminated is a perfect
companion for working animators, students, and teachers alike. Complete
coverage of: XSI...
Rendering
With Mental Ray (Mental Ray Handbooks Volume 1)
by Thomas Driemeyer
Paperback - 500 pages (July 2000)
Springer Verlag Wien; ISBN: 3211834036
mental ray(R) is the leading rendering engine for
generating photorealistic images, built into many 3D graphics applications.
This book, written by the mental ray software project leader, gives
a general introduction into rendering with mental ray(R), as well
as step-by-step recipes for creating...
Mastering Lighting with softimage XSI
Director: Ed Harriss
NTSC format (US and Canada only)
Color, Animated, Full Screen
Number of tapes: 2
ASIN: 1930590342
After building your models, adding textures and
setting the scene, now it's time to light it. This is one of the
more important parts of your projects. Lighting can make or break
a scene, and if done improperly, can leave it bland and flat looking.
Ed Harriss, the guru of softimage XSI Materials, Lighting, and Rendering,
makes the complex understandable. His work has been praised as some
of the best in the industry. Ed guides you through the Lighting
interface, and breaks the training into fourteen major sections
with projects provided on the accompanying cd. Ed shares some of
his options and personal tricks that he uses in his daily work.
If you're not sure what light to use or how to get a professioÁal
look, let Ed light the way.
Mastering Materials with softimage XSI
Director: Jeffrey A. Forsburg
NTSC format (US and Canada only)
Color, Full Screen
Number of tapes: 2
ASIN: 1930590326
With a plethora of features and functions in SoftImage|XSI,
materials master Ed Harriss guides you through the interface with
this 2-video, 1-CD training set. His guidance makes it easier to
understand the location of commands and how to apply them for best
results. Section 1 covers The Interface basics, Section 2 covers
migrating from SoftImage 3.x to XSI, and Section 3 covers all materials
types through projects.
Mastering
Rendering with softimage XSI
Director: Ed Harriss
NTSC format (US and Canada only)
Color, Animated, Full Screen
Number of tapes: 2
ASIN: 1930590369
The last thing you do is the first thing that everyone
sees. If your renderings aren't right, then nothing else matters.
The Softimage render engine uses MentalRay as the foundation. With
MentalRay, raytrace rendering can take on a whole new spectrum.
Solutions are found to problems in memory management, polygon count,
shadow types, lens flares, shared rendering, along with a host of
problems you can encounter when setting up your files to test render
or to final render. A question like, "should I field render or not?"
is the type of question you will find the answer to. Ed Harriss,
a respected master of this industry will help you solve your rendering
problems and cover much more in the eleven projects. The accompanying
CD provides the needed project files so you can follow along with
Ed. Make your final renders stand out from the rest.
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